@startuml
sprite $coda [48x48/16] {
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000000000000000000000000000000000000000000000000
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}


!define DEV_CODA(_alias) ENTITY(rectangle,black,coda,_alias,DEV CODA)
!define DEV_CODA(_alias, _label) ENTITY(rectangle,black,coda,_label, _alias,DEV CODA)
!define DEV_CODA(_alias, _label, _shape) ENTITY(_shape,black,coda,_label, _alias,DEV CODA)
!define DEV_CODA(_alias, _label, _shape, _color) ENTITY(_shape,_color,coda,_label, _alias,DEV CODA)
skinparam folderBackgroundColor<<DEV CODA>> White
@enduml